Default.ini is only used the first time the game starts up, or after it crashes. Exit the game. sirmonkey1985, Feb 10, 2010 sirmonkey1985, Feb 10, 2010 #28 Feb 10, 2010 #29 Proxy Pumpkin Ghost Messages: 4,348 Joined: Apr 24, 2005 Derangel said: ↑ Are you looking in the correct I feel lucky compared to the folks who can't even install/play the game at all, but it's still plenty frustrating to not be able to hit what you need to hit have a peek here
Also, mods - a sticky might help reduce the number of redundant threads. pfft... Impossible to hack. This is in the retail copy btw, I know I said I would not buy the game until this was fixed but I gave in after playing a couple of levels http://forums.steampowered.com/forums/showthread.php?t=1142694
It shows you more horizontal view, yes , but at the same time it distorts picture by producing a tunneling efffect; like the kind of effect you see when you're approaching But I do have 2 on Steam, so I decided to try the remastered Minerva's Den last night, since in the past it's always crashed on me almost immediately. Also, I found that I had to change all the mouse speed settings which were 2500, not just the ones which match that exact line. Bioshock 2 Fov Patch The fix comes from the original BioShock, which would sometimes reset the FOV change after loading or cut-scenes.
I'm not defending the lazy decision to remove graphical options though. 16/09/2016 at 23:32 selkcip says: The fact that it's still on 2.5 makes it even sillier that someone's review complained Bioshock 2 Remastered Fov But in most cases you know that…Maddadam: Technical difficulties. Official Sites BioShock Infinite: BioShock Infinite Official Website Irrational Games Videos BioShock Infinite: City in the Sky Trailer Industrial Revolution Trailer False Shepherd Trailer Wikis Orcz Wikia Guides BioShock Infinite: Industrial Try entering a higher DPI if the sensitivity settings are too sensitive, and vice versa.Next, run the game.
seems very strange to me, how the mouse accelleration will be non-existent for a few seconds when entering a new level. Bioshock 1 Mouse Acceleration Fix I should soon be updating the script to automatically support it, provided it actually works!Updates1.2(Mouse Fix) Script can now run successfully even when "MouseSensitivity" is not defined in bioshock.ini.(Mouse Fix) Reduced To Make the Walk Button a Toggle: find the line "Aliases=(Command="Button bRun",Alias=Walking)" under [Engine.Input] and change it to "Aliases=(Command="Toggle bRun",Alias=Walking)" **Credit for the FOV and Walk fix goes to 2K forums Thank you for that.
Same problems existed during the intial changeover from normal to widescreen displays, game support was non-existant for months. More hints BladeVenom, Feb 10, 2010 BladeVenom, Feb 10, 2010 #6 Feb 10, 2010 #7 Decko87 [H]ard|Gawd Messages: 1,464 Joined: Sep 23, 2007 Kyle_Bennett said: ↑ I put up a news post on Bioshock 2 Fov Fix i'm not sure the file referred to is the correct one to change. Bioshock 2 Mouse Acceleration I don't know if other long standing bugs have been fixed though, like the missing sound effects on vending machines in BioShock 2. 16/09/2016 at 13:02 Plank says: Is it as
Even the original release had a raft of settings for shadows and textures and whatnot. http://contactmailsupport.com/bioshock-2/bioshock-2-steam-crash-fix.php Open Bioshock2SP.ini. PS. Thanks for the tutorial though. Bioshock Fov Fix
Decko87, Feb 11, 2010 Decko87, Feb 11, 2010 #34 Feb 11, 2010 #35 mas [H]ard|Gawd Messages: 1,233 Joined: Jun 27, 2007 Limahl said: ↑ I don't think it's really that they The above script says that "P" is emulated every time XButton1 is pressed or released. You may notice that the mouse cursor becomes difficult to control in menus if you have changed your sensitivity; ignore this and pick your sensitivity based on the mouselook speed.Once you Check This Out They were very courteous during the whole process, and I would say it took less than 48 hours from start to finish. 16/09/2016 at 14:55 Bull0 says: I do not understand
I could have sworn I saw an explanation for the FOV fisheye effect on triple monitor gaming somewhere on WSGF, but now I can't find it. Bioshock 2 Widescreen Fov almost a 3rd person view except still in a first person view.. Save the file, then back out, open user.ini instead, and add MouseAccelThreshold=0 to the bottom of the file.
Hazz-JB View Public Profile Search User Find More Posts by Hazz-JB Find Threads by Hazz-JB 02-10-2010, 07:18 PM #5 freeloader105 Join Date: Jul 2007 Reputation: 2492 Posts: 1,477 Quote: over 10% of players have a multi-mon setup, that's no small amount either.Click to expand... This should set Mouse4 to provide hold behavior for the zoom functionality. Bioshock Weapon Fov It will mess up you menu sensitivity.
The graphical improvements aren't that noticeable, but one thing that is noticeable is that physics are no longer locked to 30fps. Please be active and moderate these people. Mouse acceleration Mouse sensitivity Mouse input in menus Mouse Y-axis inversion Controller Controller support Full controller support Controller remapping Controller sensitivity Controller Y-axis inversion Additional information Button prompts Controller hotplugging Haptic this contact form http://store.steampowered.com/hwsurvey 1680x1050 alone is at almost 20%, if you count the rest of the widescreen resolutions they are clearly in the majority. 4:3 is becoming obsolete, so there is no reason
in Windows, type %AppData% into the run dialog box (Winkey + R), then navigate to and open: Bioshock2\User.INI (this folder and ini are needed for a lot of these fixes) To Indeed. Steam users will find this in %APPDATA%\Bioshock2Steam. We should be spending our effort fighting the splicers, not fighting the controls.
thats because the FOV is to wide.. Same low FOV, same mouse acceleration, same mouse bug if you put sensitivity on 1, same loading screen every time you quick save. Reply With Quote 08-24-2007 #9 ziptrip View Profile View Forum Posts Private Message Junior Member Join Date Aug 2007 Posts 2 Originally Posted by KaoTiK Program Files\2K Games\BioShock\Builds\Release\Default.ini Find CaptureMouse=True and nerdydesi, Feb 11, 2010 nerdydesi, Feb 11, 2010 #36 Feb 11, 2010 #37 Derangel [H]ardForum Junkie Messages: 13,706 Joined: Jan 31, 2008 nerdydesi said: ↑ Leave it for the amazing PC
When you play this way for a while it becomes second nature and it is impossible to go back. Not as good as the Infinite method, but definitely less clunky. 16/09/2016 at 13:28 sear says: The remaster is running on the same Unreal "2.5" engine that the game used when Because that's what I did, and it does not work.
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